Home > events & conferences, information > Unreal Engine 3: A Next Generation Update Revealed

Unreal Engine 3: A Next Generation Update Revealed

Epic GamesUnreal Engine 3 game development tools are by far the most popular third party software tools used by game developers around the world. Two days ago at GDC 2011, Epic Games announced that an upcoming update to Unreal Engine 3 will allow the tools to support DirectX 11 graphics features including tessellation.

The demo is running at Epic’s GDC 2011 booth using Nvidia‘s GeForce GTX 500-based graphics cards. Unreal Engine 3 already supports Nvidia’s propiertary gameplay features such as PhysX (for in-game physics) and APEX (for more realistic animations). In addition to Unreal Engine 3 the free UDK software will also get an update that will support DirectX 11 graphics features.

New features such as billboard reflections, subsurface scattering, shadowed point light reflections and bokeh depth of field are only a few features to be included. However, these features are included in the Unreal Engine 3, which makes up a Unreal Engine 3.995 rather than a Unreal Engine 4.0 ;-)

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